The stone of anamara 2 game


















Remember me. Log in. Forgot password or user name? The Stone of Anamara. Posts Latest Activity Photos. Page of Filtered by:. Previous 1 2 3 4 10 template Next. The Stone of Anamara , Last edited by Eternal Becky ; , Reason: Added walkthrough URL.

He who fights and runs away can run away another day. Tags: None. Please help! I am stuck in the kitchen because I can't get any food. How do I get the matches from behind the fridge? And has anybody turned on the water? I think we need to. The board said go upstairs and I did but, the door is locked.

Must have missed a step but, can't figure out where. I wonder if Carib Beano is right and there is a specific order you need to do things in. Soooo don't want to restart. Looks like I'm going to have to restart also - I never saw the ghost show me the upstairs room either!!

Okay, not starting again. Aww no!! Still it was on of the only games that I really wanted to restart on. Think I only missed the letter on the floor and the newspaper the first time round. I did give it time to play out all the scripted dialogue though.. After the dumbwaiter thing. I clicked off the ouiji board too soon There is a 'stick' on the shelf -left of the dumb waiter that you can drag to the 'hole in wall' and turn it, but it says it only came down part way and is stuck again, Overall a good game but I don't like it when you have to do everything in a certain order.

Too many restarts. Thanks everybody! Thanks amy86, but I tried that but when I went back it doesn't do anything, not going to try again now that I've read all your comments. LOL Wonder if they sued and that's why there's no part 2. Feedback Great little game.. Sailed through it quite quickly but missed a couple of things.

Hence the restart after I got stuck at the upstairs door.. I would like to have known at the beginning that you had to do things in a certain order. And the game play screen could have been bigger.. But on a positive note..

Thx very much gamemaker.. Look forward to the next one. Stone of Anamara Chapter 1 Walkthrough: Outside: You start outside the gates to the Asylum, click to the right if you want to see the sign, or click forward to go towards the Asylum, go to the right, then around the house, click towards the door, then move the mouse down to see the top of a Mat, click it to reveal a key in the corner, then go through the door, go back out then click to the left, you will be looking at a wall with lots of vines on, keep clicking it till the box is totally un-covered, open it, click around on the little knobs to spark 3 fuses to light the house Inside - Main Hall: Once inside the house click to the left, then towards the double doors, click onto the painting, now click away, turn to the right to see a bible on the desk, click the draw under it, and take the key.

Go to the clock, turn the Big Hand to the 6 to the bottom point then the thin hand to the 11 one left from the top point , this will activate a cut-scene, go to the door where the little girl was and enter the room. Another cut-scene will be triggered When you re-gain your vision, get up and turn left, press on the Left tap and let it run, this will reveal a word in the mirror. Now leave. Inside - Main Hall: Move forward into the main area, go forward again, and click the door in front of you.

Inside - Water Room: Click around in the top left corner, you should switch on a light. Turn around to face the door, you will see a dirty coat, click right at the top of it where it is hanging and it should fall off. Click the vent, there is a piece of paper, im not too sure about what this is for exactly, all I know is that it may come in handy within the next chapter.

Inside - Main Hall: Go forward then turn around, go through the door closest to you. Inside - Kitchen: Move forwards towards the fridge, then turn to the right, click on the can, drag the can opener over the top of it and open it. Now pick up the can and pour it into the pot. Turn back to the fridge and click the box on top, they will fall down the back.

Open the fridge and drag a chunk of the moldy bread next the chair leg in the bottom left of the screen. A rat will come out and knock the matches out from behind it, pick them up. Turn back to the stove and open the draw under the pot, click on the burnt wood, open the matchbox, now drag the match towards the left side of the matchbox and let go.

Once the pot has finished bubbling, drag the ladle from the sink on the right over it, he will now drink some of the soup. Turn back to the fridge, then turn left, click the bowl of soup on the table, now click the soup, once it has finished, click outside of the bowl. On the shelf above it there is a Crank handle, drag this over to the right onto the small black circle under the hanging plant basket. Move towards it. Click the handle to turn it, now click on the left, and click the handle of the shutter.

Hahaha, I wonder if that made you jump? Look up the vent. Now come back out, turn around and exit the Kitchen. Click the middle knob 5 times, this will make the photo frame shatter, click the photo. Then click it again, there is a code: Go to the right 3 times, there are some certificates and a photo, click the photo twice, this will reveal a safe, click onto the safe.

Then click the dial, now enter the code. Click on the left side of the dial 10 times, then on the right side 6 times, then click on the left 34 times. Click outside of the dial, click the Horizontal bar and open the safe. Click outside of the Ouija Board. Now leave the room. Inside - Main Hall: Make your way to where there was the door to the Kitchen and the Water Room, go through the opening on the left, go up the stairs, and then click the door handle. I just wish there had of been a 2nd part to this but apparently the creater died so there will be no chapter 2.

Didn't get the security warning on this one. This was pretty cool! Nice sound effects, when drinking soup. Also the demon in the garbage chute thing scared the bejeezuz outta me. Nice creepy theme with the whole interactive experience. OMG the Ouija board actually moved on it's own! Gonna look out for the sequel. Thanks for the post! Also does the game window have a larger size? I have to ending the stone of anamara chpter 1,but i never finding the chapter 2,so,where is the chapter 2?

I want to know the next story! I did fine up until the kitchen. No matches, no can, no can-opener, can't open the fridge, no dumb-waiter. I'm sure everything else was done correctly so I gave up. There is a bug in the game because i have played this game many times and the kitchen always had a pot on the stove and a ladel in the sink and a can of soup there are none now and the dumb waiter has disapeared in the kitchen along with the matches on top of the fridge and you cant even open the fridge now to get the cheese for the rat so there must be a bug.

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Good luck and have fun! Update: Let's replay this game, while waiting for new games! Great I finally got inside the house.. Ooh I just took some pills.. Now I'm locked in the bathroom! How do I keep getting myself into these situations.

I think I almost just lost my breakfast over that thing in the dumbwaiter. Need a break, my eyes hurt. I could use some of those pills now, LOL. I can't move on until I eat the soup. Carib Beano please help.

OK I'm back, had something to eat, now where's this kitchen? I can't get upstairs. I WAS catching up lol There's is a hint somewhere that says "at five to six" What after kitchen? Ate soup and stucked lever? Where are numbers for safe?



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